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Special Forces Ruleset


GENERAL RULES

  1. Only captains can submit a challenge. Each team captain has their own password to access the page.
  2. Times are default times and if the 2 captains agree on an alternative time then it needs to be displayed in the team's sign-up post
  3. Days only appear in the challenge page that are available (i.e. no other challenge has been made on that day).
  4. Once the day has been submitted for a challenge then this day can not be selected again until the game has been completed and a score entered.
  5. Any disputes should be resolved between the 2 captains; If it is decided to cancel the match then the defending team should cancel the challenge as soon as possible to free that day
  6. Please allow 48 hrs from date of challenge to time of match. E.g. A challenge submitted on Sunday should not be submitted for Monday or Tuesday.

SUBMITTING RESULTS

  1. Both Teams need to enter a result.
  2. Result is combined score for both rounds for and against.
  3. Results need to be entered as soon as possible (i.e. directly after the match).
  4. A forfeit should be entered as score of 0 for the forfeiting team and 1 for the other team.

CHALLENGING

  1. Only captains can submit a challenge. Each team captain has their own password to access the page.
  2. Days only appear in the challenge page that are available (i.e. no other challenge has been made on that day).
  3. Once the day has been submitted for a challenge then this day can not be selected again until the game has been completed and a score entered.
  4. A selection of 2 alternative days, times and maps will be offered.

GAME SCORING

  1. Games will be played on the map selected by the Challenger.
  2. Defending team will choose which side to start on.
  3. Total 2 rounds per match.
  4. Winning team recieves 3 points
  5. Losing team recieves 1 point.

SERVER SETTINGS

  1. Friendly fire will be enabled at 100%.
  2. Tickets are set to 150%.
  3. Time limit is set to 20 minutes per round.
  4. All 8 maps are in rotation, The desired map will need to be voted in if not already. set. If the map to be voted in could be done only when both teams are ready to begin the warm up round.
  5. Punish Team Kill will be disabled.
  6. Weapon unlocks will be disabled.
  7. The use of Artillery is permitted.
  8. The default vehicles for the map size will be available.

SERVER CRASHES/UNAVAILABILITY

  1. If the server crashes or is down at scheduled time of the match the captains need to contact the ladder administrator to cancel the match as soon as possible or if a backup server is available then that may be used providing the captains agree.
  2. If the server crashes mid game then it will need to be agreed between the captains to enter the result or cancel the match.
  3. If the match is cancelled then the defending team will need to decline the challenge .

TEAM MEMBERSHIP AND PLAYERS FOR A MATCH

  1. Only players that are listed in the team are able to participate.
  2. Players are to use the same name that is listed on the team list.

DECLINING A CHALLENGE

  1. Defender is the only one who can decline.
  2. Decline to be done within 24-36 hrs to allow as quick as notice to other team.
  3. If the team declines after 36hrs then it will be classified as a forfeit.
  4. 3 declines in a row you lose a point.

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